Sarah Cate
Marrone



Hello! 

I’m Sarah, a creative professional and 3D artist focused on lighting, compositing, and visual storytelling. I love crafting visually compelling worlds- from building and refining assets to lighting and compositing the final frames that bring them to life.

I enjoy applying my 3D skillset across industries, blending technical problem-solving with a strong creative eye, and continually growing as an artist through collaboration and exploration.






︎ About Me
︎ Resume
︎ Work










Phone Book






"Phone Book" is a personal project I started after taking a fundamental modeling class at UT Dallas. I took inspiration from the Smirnov School's student concept art and chose Ivan Kunakh's concept as my reference for practicing a stylized PBR design.

Modeling the Bracelet:
After attaching a motion path constraint to a drawn-out CV curve, I went into the Graph Editor to make this curve linear rather than exponential. Doing this allows me to space each bead evenly along the curve when using the Animation Snapshot tool.





Concept art by Ivan Kunakh
Responsible for Modeling and UVing with the intent to continue texturing.


Programs Used: